Transforms
Transforms change the visual signal after a source makes it. They are geometric or color transforms.
Geometric transforms
rotate() — Rotation
rotate(angle, speed)
scale() — Scaling
scale(amount, xMult, yMult, offsetX, offsetY)
pixelate() — Pixelation
pixelate(pixelX, pixelY)
kaleid() — Kaleidoscope
kaleid(nSides)
repeat() — Repetition
repeat(repeatX, repeatY, offsetX, offsetY)
scroll() — Scrolling
scrollX(scrollX, speed)
scrollY(scrollY, speed)
Color transforms
color() — Setting the color
color(r, g, b, a)
brightness() and contrast()
saturate() — Saturation
hue() — Hue shift
invert() — Inversion
thresh() — Threshold
posterize() — Posterization
colorama() — Color shift
Combining transforms
Transforms can be chained: